Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user’s movement speed, Attack (+20), and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased. For a short time after switching from Shield Forme to Blade Forme, the Pokémon’s movement speed and basic attack speed are further increased.
Attack
Basic Attack
The user slashes at opposing Pokémon in front of itself, dealing damage to them. If the boost count is one or more, the user’s basic attack becomes a boosted attack that changes as follows: When in Blade Forme, the user swiftly pierces through opposing Pokémon, dealing damage and additional damage based on Enemy's Max HP. When in Shield Forme, the user rams opposing Pokémon, dealing damage and leaving them unable to act for a short time. Additionally, the attack restores the user’s HP and reduces the cooldown of Sacred Sword and Shadow Claw when it hits. Every boosted attack consumes one boost count.
Damage - Basic
100% Atk
+ 0 * (Lvl - 1) + 0
168
Damage - Boosted
125% Atk
+ 0 * (Lvl - 1) + 0
210
Additional Damage - Boosted (Blade Form)
5% Enemy Max HP
Healing
Calculating...
Shadow Sneak
Moveset 1
5.0s
Dash
Has the user cast a shadow in the designated direction, dealing damage to opposing Pokémon it hits. After the shadow hits an opposing Pokémon or travels its maximum distance, the user warps to the shadow’s location and deals damage to nearby opposing Pokémon. This also makes the boost count increase.
Damage (x2)
122% Atk
+ 11 * (Lvl - 1) + 200
404
Sacred Sword
Upgrade Choice 1
7.5s
Area
Unlock Lvl 5
Has the user thrust its blade into the ground, creating a triangular zone. The triangular zone erupts with a hidden power, dealing damage to opposing Pokémon in the area of effect and throwing them. Also increases the boost count, and the greater the number of opposing Pokémon that are damaged, the more the boost count increases. When the move deals damage to wild Pokémon, the boost count increases by a maximum of two; when it deals damage to Pokémon from the opposing team, the boost count increases without limit. At the same time as the eruption, the user slashes forward, dealing half the damage of the eruption to opposing Pokémon that it hits. For a short time after this slash hits, damage dealt by the user partially ignores the Defense of all opposing Pokémon.
Damage
200% Atk
+ 6 * (Lvl - 1) + 240
576
Damage - Slash
100% Atk
+ 3 * (Lvl - 1) + 120
288
Upgrade Lvl 11
Increases the user’s Attack by 20 for a short time (up to ??? stacks) if the triangular zone deals damage to opposing Pokémon.
Damage
200% Atk
+ 6 * (Lvl - 1) + 240
576
Damage - Slash
100% Atk
+ 3 * (Lvl - 1) + 120
288
Shadow Claw
Upgrade Choice 2
5.5s
Dash
Unlock Lvl 5
Has the user slash with its blade twice in the designated direction, dealing damage to any opposing Pokémon it hits. The user then does a final rising slash that deals damage to opposing Pokémon it hits and throws them. The boost count increases by one when at least one of the three slashes hits.
Damage - Slash (x2)
63% Atk
+ 3 * (Lvl - 1) + 70
175
Damage - Final Slash
126% Atk
+ 6 * (Lvl - 1) + 140
351
Upgrade Lvl 11
Increases the user’s critical-hit rate for basic attacks, boosted attacks, and all moves except Unite Moves for a short time when the last attack hits.
Iron Defense
Moveset 2
6.0s
Buff
Envelops the user in a powerful protective force for a short time. The protection disappears after blocking one attack and increases the boost count by one at the same time.
Wide Guard
Upgrade Choice 1
9.0s
Buff
Unlock Lvl 7
Has the user focus in place for a short time to create a great shield on itself. When the great shield appears, the boost count increases by one, and the user shoves opposing Pokémon in front of itself and receives a shield effect. While the great shield is present, if the user is attacked by an opposing Pokémon, the boost count increases by one. If the user is attacked again by a different opponent, the boost counter further increases by one. The boost count can increase by a maximum of two due to attacks from opposing Pokémon. If all of the HP that is gained from the user’s shield effect is depleted before the great shield disappears, the user performs a shoving motion. This further increases the boost count by one unconditionally.
Upgrade Lvl 13
Reduces this move’s cooldown.
Iron Head
Upgrade Choice 2
7.0s
Buff
Unlock Lvl 8
Has the user barrel in the designated direction, dealing damage to any opposing Pokémon it hits. Also increases the boost count by one, and the user protects itself with a special shield for a short time afterward. This shield doesn’t protect the user from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and the user’s boost count is increased by one.
Damage
118% Atk
+ 5 * (Lvl - 1) + 130
328
Upgrade Lvl 13
Also increases the user’s Attack for a short time when an attack is blocked by the special shield.
Coup De Grace
Unite Move
134s
Area
Unlock Lvl 9
Has the user unleash a ground-splitting slash in the designated direction, dealing damage to opposing Pokémon it hits. The lower the opposing Pokémon’s percentage of remaining HP, the more damage the move deals. If this Unite Move knocks out an opposing Pokémon, the boost count increases.