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MIN

-

LvL 1

+

MAX

class color
lucario

Lucario

lucario
10000
lucario
575
All Rounder
Physical Attacker
Melee
Expert
RATINGS

3

Offense

2.5

Endur.

3.5

Mobility

3

Scoring

0.5

Support

3

Leveling
STATS
HP
3250
Atk
160
Def
78
SpA
20
SpD
60
SPD
3.70
CR%
0%
CDR
0%
LS
0%
HPr
33
ASPD
110%
Ten.
0%
Held Items
steadfast

Steadfast

Passive

When the Pokémon is at low HP (below 50%), it is shielded and its movement speed is increased for 5s (60s cooldown)
Shield
450
attack

Attack

Basic Attack

Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to opposing Pokémon in the area of effect and throws them.
Damage - Basic
160
Damage - Boosted (2nd Hit)
48
quick_attack

Quick Attack

Moveset 1

6.0s
Dash
Has the user lunge forward at a speed that makes them almost invisible, dealing damage to opposing Pokémon they come in contact with.
Damage
593
extreme_speed

Extreme Speed

Upgrade Choice 1

9.0s
Dash
Unlock Lvl 5
Rushes the opponent, moving to a close difference and attacking. The first enemy hit reduces wait time to 0 and increases HP. This effect cannot occur on the same target more than once every 10 seconds. Attacking immediately after the dash will perform a unique attack in an area dealing 75% Atk and can critically hit.
Damage
640
Healing
96
Upgrade Lvl 11
Increases Attack for a short time.
power-up_punch

Power-Up Punch

Upgrade Choice 2

7.0s
Melee
Unlock Lvl 5
Charges power before unleashing a powerful attack. While the user is charging power, its movement speed is decreased but its Attack slowly increases and the damage it receives is reduced by 30%. The user then charges in the designated direction and releases the move, dealing more damage the lower the opposing Pokémon's remaining HP is and making its own next basic attack a boosted attack if the move hits. This move's cooldown is reduced every time one of the user's move hits.
Damage - Uncharged
422
Damage - Fully Charged
771
Damage - Execute
10% of Enemy Missing Health (caps at 1000 dmg)
Upgrade Lvl 11
The user becomes immune to hindrances while charging power.
meteor_mash

Meteor Mash

Moveset 2

7.0s
Melee
Blasts forward with a punch like a comet, dealing damage to opposing Pokémon and shoving them.
Damage
447
bone_rush

Bone Rush

Upgrade Choice 1

10.0s
Melee
Dash
Unlock Lvl 7
Performs a combo attack with a bone, dealing multiple damaging blows to opposing Pokémon and leaving them unable to act for a short time. The final attack sends the bone flying. If used again, the move has the user rush to the location of the bone.
Damage - per Hit
115
Upgrade Lvl 13
Resets all the user's move cooldowns when this move is used a second time.
close_combat_lucario

Close Combat

Upgrade Choice 2

9.0s
Melee
Unlock Lvl 7
Unleashes a combo attack, dealing multiple blows (11 times over the duration) to opposing Pokémon and shoving them. Lucario becomes Unstoppable while punching.
Damage - per Hit (11 Hits)
170
Healing - per Enemy Hit
64
Upgrade Lvl 13
When this move is used, it grants the user a shield. While using this move, the user becomes immune to hindrances.
Damage - per Hit (11 Hits)
179
aura_cannon
Aura Cannon
Unite Move
Ranged
Unlock Lvl 9
Damages all opposing Pokémon in range. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck twice. After hitting, the damage by the next Power-Up Punch increases by 20%.
Damage - per Tick
488

Moves Preview Images