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MIN

-

LvL 1

+

MAX

class color
mamoswine

Mamoswine

mamoswine
8000
mamoswine
460
Defender
Physical Attacker
Melee
Int.
RATINGS

5

Offense

8

Endur.

4

Mobility

3

Scoring

5

Support

0

Leveling
EVOLUTIONS
mamoswine
swinub
Lvl 1
mamoswine
piloswine
Lvl 5
mamoswine
mamoswine
Lvl 9
STATS
HP
3280
Atk
170
Def
85
SpA
20
SpD
65
SPD
3.60
CR%
0%
CDR
0%
LS
0%
HPr
33
ASPD
110%
Ten.
0%
Held Items
thick_fat

Thick Fat

Passive

Every time the Pokémon deals damage, its Defense and Sp. Def are increased for 3s (up to three times). When the Pokémon uses Ice Shard, Icicle Crash or Ice Fang, its next basic attack becomes a boosted attack. In addition, if any of these moves creates a freezing area of effect inside an ally goal zone, it decreases the goal-scoring speed of opposing Pokémon inside that goal zone.
Def & Sp. Def
20
attack

Attack

Basic Attack

Becomes a boosted attack with every third attack, dealing damage to the opposing Pokémon and leaving them frozen for a short time when it hits. In addition, the user's basic attacks deal increased damage for a short time to opposing Pokémon it has frozen with one of its moves.
Damage - Basic
170
Damage - Boosted
246
Damage - Frozen Bonus
82
ice_shard

Ice Shard

Moveset 1

7.0s
Melee
Hurls three chunks of ice at the designated location, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time. If an opposing Pokémon is hit by all three chunks, it is left frozen for a short time.
Damage - per Shard (3 Shards)
245
icicle_crash

Icicle Crash

Upgrade Choice 1

10.0s
Hindrance
Unlock Lvl 5
Drops icicles on the designated location, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time. The final icicle shatters after a set amount of time or when hit by the user's other moves or boosted attacks, dealing damage to opposing Pokémon in the area of effect and leaving them frozen. If the icicle is shattered by Tackle or High Horsepower, the ground is covered in ice, which increased the movement speed of ally Pokémon that run over it.
Damage - Small Icicles
188
Damage - Large Icicles
282
Damage - Shatter
376
Upgrade Lvl 11
The final icicle leaves the opposing Pokémon it hits unable to act for a short time.
ice_fang

Ice Fang

Upgrade Choice 2

8.0s
Hindrance
Unlock Lvl 5
Uses cold-infused fangs to throw the opposing Pokémon closest to the user, dealing damage and leaving the Pokémon frozen for a short time. The user can then designate a direction to slam the thrown Pokémon forward or backward, dealing damage to the opposing Pokémon in the area of effect and leaving them frozen for a short time.
Damage - First Hit
272
Damage - Seond Hit
816
Upgrade Lvl 11
Increases the area of effect in which opposing Pokémon are left frozen after the slam attack.
tackle_mamoswine

Tackle

Moveset 2

8.0s
Dash
Has the user rush recklessly in the designate direction, dealing damage to opposing Pokémon it hits and throwing them.
Damage
401
high_horsepower

High Horsepower

Upgrade Choice 1

8.0s
Dash
Unlock Lvl 7
Has the user rush recklessly in the designate direction, dealing damage to opposing Pokémon it hits and shoving them. The user then stomps its feet, dealing damage to opposing Pokémon in the area of effect and leaving them unable to act for a short time. This stomping deals increased damage to frozen opposing Pokémon.
Damage - Charge
273
Damage - Stomp
547
Damage - Frozen Stomp Bonus
410
Upgrade Lvl 13
Increases the reckless rush's speed and the length of time opposing Pokémon are left unable to act.
earthquake_mamoswine

Earthquake

Upgrade Choice 2

7.5s
Dash
Unlock Lvl 7
Has the user leap up in the designated direction and then land forcefully, dealing damage to opposing Pokémon in the area of effect and pulling them toward the user.
Damage
676
Upgrade Lvl 13
Decreases the movement speed of opposing Pokémon for a short time when this move hits and increases the move's pulling power.
mammoth_mash
Mammoth Mash
Unite Move
134s
Area
Unlock Lvl 9
Has the user jump to the designated location and become immune to hindrances. The user then repeatedly somps the ground, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time with each stomp. The final stomp throws opposing Pokémon in the area of effect.
Damage - First Stomp
680
Damage - Mini Stomps (2 Stomps)
453
Damage - Final Stomp
906

Moves Preview Images